Adelphi University
School of Education


EDU 0808-723-005– Curriculum Design in a Web 2.0 Environment
Fall 2011
Dr. George Maurer
gmaurer22@gmail.com
516-237-2500

Schedule of Classes: Wednesdays, 3:40 to 5:30 - Swribul 100


Class 5: 10-5-11

Essential Questions:
1. What is the difference between active and passive learning?
2. How do you learn best?
3. How were you taught in school?
4. How do students and teachers work and utilize new technology in a 21st century school environment?




"The Fun Factor" and its implications for learning...




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Chapter Highlights


Having read Chapters 3 and 4 in Reinventing Project Based Learning, consider the important elements of well-designed project based learning actvity.

1. Think about Bloom's Taxonomy here. Now, as it relates to PBL, 3 are most important
    • Analyze
    • Evaluate
    • Create
2. enGauge 21st Century Skills formulated a research team that designed a model that highlights
    • Digital-Age Literacy
    • Inventive Thinking
    • Effective Communication
    • High Productivity
3. Reflect back on our discussion of the P21 Skills and Framework
    • Core Subjects
    • Global Awareness
    • Learning and Thinking Skills
    • Information and Communications Technology
    • Literacy
    • Life Skills
4. ISTE NETS-S
    • Creativity and Innovation
    • Communication and Collaboration
    • Research and Information Fluency
    • Digital Citizenship
    • Technology Operations and Concepts

With this in mind, let's begin to collaborate and share ideas on creating a PBL. According to Boss and Krauss, there are 8 Essential Learning Functions:
    1. Ubiquity - Learning Inside and Outside the Classroom and All the Time
    2. Deep Learning
    3. Making Things Visible and Discussable
    4. Expressing Ourselves, Sharing Ideas, Building Community
    5. Collaboration - Teaching and Learning with Others
    6. Research
    7. Project Management
    8. Reflection and Iteration

***Keep the ideas and "tools" discussed in Chapter 1 of Richardson available to you as you think about the appropriate use of web 2.0 tools within your project.



Our Work


Before we begin, we need to come up with an understanding of what our collaborative teams are going to look like.

Now the project...let's start thinking about it. Project topics or ideas?


Using pages 56-57 as a guide, create a Core Concept Planning Wiki as a group. Begin discussing and answering questions 1-8.

When planning, consider the following:
  • Overcoming Pitfalls
    • Pitfall 1 - Long on activity, short on learning outcomes
    • Pitfall 2 - Technology layered over traditional practice
    • Pitfall 3 - Trivial thematic units
    • Pitfall 4 - Overly scripted with many steps
  • The best projects share the following qualities
    • loosely designed for different learning paths
    • allows students to construct meaning
    • center on a driving or essential question
    • captures student interests
    • across multiple disciplines
    • reach beyond school
    • uses primary sources
    • students learn with and from each other
    • use 21st century skills discussed above
    • learn by doing

Using pages 67-74 as a guide, collaborate and create the following components necessary for a good PBL design.

    1. Project Sketch Wiki - will be a link found on our main project page
    2. Create an Asset Map - again, linked to the main project page - this can be done in a variety of ways. Which will you choose?


For next time...
  • All of the items listed above must be completed by next class session on the main project page
  • Read chapters 5-6 in RPBL
  • Read chapters 2-3 in Richardson
  • Using Blogger, create a personal blog. We will use this as a way for you to reflect on your learning while creating and collaborating on the PBL unit.