2-22-11

School of Education
 * ﻿﻿ ** Adelphi University

EDU 0808-723-005– Curriculum Design in a Web 2.0 Environment Spring 2011 Dr. George Maurer gmaurer22@gmail.com 516-237-2610  Schedule of Classes: Tuesdays, 6:30 to 8:20 - Swirbul Library Room 100

Class 5: 2-22-11

Essential Questions: 1. What is the difference between active and passive learning? 2. How do you learn best? 3. How were you taught in school? 4. **How do students and teachers work and utilize new technology in a 21st century school environment ?**

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=Chapter Highlights=

Having read Chapters 3 and 4 in //Reinventing Project Based Learning,// consider the important elements of well-designed project based learning actvity.

1. Think about Bloom's Taxonomy here. Now, as it relates to PBL, 3 are most important 2. enGauge 21st Century Skills formulated a research team that designed a model that highlights 3. Reflect back on our discussion of the P21 Skills and Framework 4. ISTE NETS-S
 * Analyze
 * Evaluate
 * Create
 * Digital-Age Literacy
 * Inventive Thinking
 * Effective Communication
 * High Productivity
 * Core Subjects
 * Global Awareness
 * Learning and Thinking Skills
 * Information and Communications Technology
 * Literacy
 * Life Skills
 * Creativity and Innovation
 * Communication and Collaboration
 * Research and Information Fluency
 * Digital Citizenship
 * Technology Operations and Concepts

With this in mind, let's begin to collaborate and share ideas on creating a PBL. According to Boss and Krauss, there are 8 Essential Learning Functions:
 * 1) Ubiquity - Learning Inside and Outside the Classroom and All the Time
 * 2) Deep Learning
 * 3) Making Things Visible and Discussable
 * 4) Expressing Ourselves, Sharing Ideas, Building Community
 * 5) Collaboration - Teaching and Learning with Others
 * 6) Research
 * 7) Project Management
 * 8) Reflection and Iteration


 * Keep the ideas and "tools" discussed in Chapter 1 of Richardson available to you as you think about the appropriate use of web 2.0 tools within your project.

=Our Work=

Before we begin, we need to come up with an understanding of what our collaborative teams are going to look like.

Now the project...let's start thinking about it. [|Iditarod...The Last Great Race on Earth]

Using pages 56-57 as a guide, create a Core Concept Planning Wiki as a group. Begin discussing and answering questions 1-8.

When planning, consider the following:
 * Overcoming Pitfalls
 * Pitfall 1 - Long on activity, short on learning outcomes
 * Pitfall 2 - Technology layered over traditional practice
 * Pitfall 3 - Trivial thematic units
 * Pitfall 4 - Overly scripted with many steps
 * The best projects share the following qualities
 * loosely designed for different learning paths
 * allows students to construct meaning
 * center on a driving or essential question
 * captures student interests
 * across multiple disciplines
 * reach beyond school
 * uses primary sources
 * students learn with and from each other
 * use 21st century skills discussed above
 * learn by doing

Using pages 67-74 as a guide, collaborate and create the following components necessary for a good PBL design.


 * 1) Project Sketch Wiki - will be a link found on our main project page
 * 2) Create an Asset Map - again, linked to the main project page - this can be done in a variety of ways. Which will you choose?

For next time...
 * All of the items listed above must be completed by next class session on the main project page
 * Read chapters 5-6 in RPBL
 * Read chapters 2-3 in Richardson
 * Using [|Blogger], create a personal blog. We will use this as a way for you to reflect on your learning while creating and collaborating on the PBL unit.